留学生编程代写:建模软件
Keywords:留学生编程代写
建模软件I-DEAS,Pro-E,CATIA等,是机械工程的一个集成的软件包,主要用于CAD/CAM应用。这些软件的设计,以方便并行工程的方法,机械工程产品设计,三维建模,分析和制造应用。使用这些软件包含巨大的细节,从而导致沉重的文件大小,包括细节描述生成的三维模型,历史/层次细节,物理性能数据,约束数据、拓扑数据、元数据等含有这些数据不需要可视化的文件,这些文件仅用于可视化操作慢操作立体模式结果。因此,可视化软件应运而生。可视化是一种工具,用于解释图像数据送入计算机和从复杂的数据集生成图像。 大多数的CAD系统能够出口到STL的设计模型,VRML文件。这些是用来描述三维物体形状的文件格式。解析器程序读取场景描述输入STL或VRML文件。显示模块绘制三维场景与各种应用的性能,包括灯光,材料的颜色,选择固体,线框,点和线观看,纹理映射,变换不同的相机视图等实施的主要目的是提供一个全功能的立体视觉系统,让他们探索减少昂贵的资源在发展数据。 下面的框图解释了在这项工作中进行的过程。的。STL或。wrl文件,其中包含关于对象的描述,给出了作为程序的输入。分析器代码将这些细节存储在数据结构中。包含在数据结构上显示为使用OpenGL命令屏幕对象的信息。
留学生编程代写:建模软件 建模代写
Modeling softwares like I-DEAS, PRO-E, CATIA etc, are an integrated package of mechanical engineering, mainly used in the CAD/CAM application. These softwares were designed to facilitate a concurrent engineering approach to mechanical engineering product design, 3D modeling, analysis and manufacturing applications. The 3D models generated using these softwares contains huge details thereby leading to a heavy file size including description for feature details, history/hierarchy details, physical property data, constraint data, topological data, metadata etc. The file containing these data which are not required for visualization, manipulating such files solely for visualizing in stereo mode results in slow operations. Hence the visualization software came into existence. Visualization is a tool both for interpreting image data fed into computer and for generating images from complex datasets.
Most of the CAD systems are capable to export designed models into STL, VRML files. These are the file format used to describe shape of the 3D object. The parser program reads scene description described in inputted STL or VRML file. Display module renders the 3D scene with an inclusion of properties applying various lights, material colors, options for solid, wire frame, points and lines viewing, texture mapping, transformation, different camera views etc. The primary objective of this implementation is to provide a fully functional stereo vision system that allows them to explore datasets with less expensive resources during development.
The following block diagram explains the process carried out in this work. The .stl or .wrl file, which contains description about the object, is given as an input to the program. Parser code stores these details in data structures. Information contained in data structure displayed as object on the screen using OpenGL commands.